Model

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A model is a simplified representation of a System.By defining models as being about Systems, we make a general but highly abstract Ontological Commitment to the actual existence of Systems.

Representation means that a model is “about” or denotes its target system; more specifically, it “stands in” for the system in some functional context in some useful way.

In other words, representation is a product of function and selection, either by design or by evolution:There are two interpretations of this relationship: On the pragmatic account, models represent because of their function as functional devices, on the informational account it is the other way round. In an evolutionary account of implicit models that interprets natural selection as “Bayesian model selection over evolutionary time” (Kirchhoff et al. 2018, 4), the two accounts become complementary descriptions of the underlying evolutionary process.

A model is useful for exploration, explanation or prediction (and thus gets selected) if it tracks salient features of the target system.

In this case, its simplifications can be understood as Abstractions of the target system’s structure and components.

An especially interesting case are Causal Models that track the Causal Structure of their target system.

If models track system boundaries, they represent real systems. If they don’t, they represent Missing Systems.

References

Causal Emergence

Causation happens between Systems demarcated by System Boundaries, horizontally as well as vertically.

Concept Mapping

What Concept Mapping is a tool for collaborative Sensemaking.

Concept

A concept is a “cluster of dispositions to be responsive to differences in a particular region of possible worlds”Haslanger (2020), 239 .

Concepts Are Attractors

Because Concepts are compressed models, and Models are Systems themselves, Concepts are also systems.

Concepts Are Compressed Models

A Concept is an interface to expose and connect some Models’ salient features.

Conceptual Engineering

Conceptual Engineering can mean building things with Concepts, for example Models or Frameworks; assessment and amelioration of Concepts to improve their Usefulness.

Criticism of Science

Science can be understood and criticised on a variety of levels.

Explanation

An explanation answers a “why” question.

Explicit Model

An explicit Model is a consciously articulated, interpretive description of a target System that can be the object of the modelling system’s attention.

Folk Ontology

Our Folk Ontology is our everyday picture of what the world consists of: Which (types of) entities it is made up of and what the relationships between them are.

Heuristic Device

A heuristic device is [a]ny procedure which involves the use of an artificial construct to assist in the exploration of …[complex] phenomena.

Ideology in Geology

As a collection of Models, Theories and Explanations, Geology offers “an evidence-based understanding of planet Earth’s history”.

Implicit Model

An implicit Model is an evolved, embodied representation of a System’s Environment.

Knowledge

Knowledge of something is “the theoretical or practical understanding of a subject”.

Missing System

A missing system is a hypothetical System described by a Model that doesn’t track real System Boundaries – a system that doesn’t exist (in the hypothesised boundaries).

Move up and Down in the Hierarchy of Systems

The world is a hierarchy of systems.

Ontological Commitment

Any Model or Theory has to presuppose the existence of certain things in order to work, i.

Perception

Perception is the active sampling a System does of its Environment to validate its Model.

Sensemaking

We make sense of the world in order to act in it.

Stakeholder Map

Stakeholder Maps help identify and classify actors who have Power over and/or interest in the outcomes of a Project or Product development.

Strategy Is a Learning Process

Strategy is de facto always an iterative learning process, even if this is often not made explicit and information gaps between iterations make it less effective and efficient.

Strategy Is Based on Models

Every Strategy is based on an (implicit or explicit) assessment of the situation, i.

The World Is a Hierarchy of Systems

When thinking about ontology, i.

We Want a Parsimonious and Productive Ontology

We need a better way to look at (the features of) the world than Folk Ontology.